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#1
Beginner Talk / Re: Page numbers and other beg...
Last post by prcek - Today at 04:05:34 PM
I'm using 1.6.4 (App image on Linux)

The tiny icons in the layers dock window have a tooltip when one positions mouse over them.

My workflow to get the page number over a background image:

* Run Scribus, create an empty document with a single page (I'm using single page document layout)
* [Edit -> Master Pages] - I'm editing "Normal" master page
* With "Manage Masterpages" window opened
  * click "+" button in Layers window - it adds a new layer, it is possible to rename it by doubleclicking on the layer name. It is also possible to move it up and down in layers stack by buttons with up/down arrows in the Layers window (almost next to "+")
    * with this new layer selected [Insert -> Text Frame] - create a text frame for page number
    * right click on the frame, [Content -> Edit text with Story Editor]
    * in Story Editor [Insert -> Character -> Page Number]
    * in Story Editor [File -> Update Text Frame and Exit]
    * click "End Edit" button in the left bottom corner - ends Master Page editing
* In Layers window select "Background" layer
* [Insert -> Image Frame] - create frame for image
* right click on the frame, [Content -> Get Image] - select image file to insert into frame
* click the "+" button and add another layer above Background, but under the layer with page numbers
* select the last created layer
* [Insert -> Text Frame] - create frame with main text, put text into it

When creating next page
[Page -> Insert] <Enter> and you get a new page with number in the correct layer, but without image, you need to select the Background layer, add image frame with image , then the content layer add text etc.

#2
Beginner Talk / Re: Page numbers and other beg...
Last post by Nermander - Today at 03:27:29 PM
What version are you using? If I recall correct, in older versions of Scribus the Master pages were always behind the layers on the normal pages. But it may have been that this only was Levels, not layers. (The difference is that layers can be turned on/off, locked etc, while levels just is the order of the objects from top to bottom.

This was corrected though, but I am not sure in which version.

So in recent versions the layers are the same in Master Pages as well as normal pages, so the background image just needs to be on a layer below the page number.

Note that what layer an object ends up on depends on which layer is selected when you create the object. You can move an object to another layer by right clicking and select Send to layer.

I have to confess I have no idea how levels and layers interact, if the levels are specific to each layer or if they are global... I haven't used them that much.
#3
Beginner Talk / Re: Page numbers and other beg...
Last post by DBoydNL - Today at 02:05:50 PM
I have a basic understanding of layers, but once again Scribus defies understanding.
My problem is still with the full page (A5) background pics that cover up the page numbers I put in the Master pages (right and left). I got to the layers toolbox and just barely understand what the tiny icons are when they don't show an immediate result on the page.
Howeverver, PERCEK's advice stops short of telling me step by step how to create a layer in the master page that will appear on top of the picture that I have on the page. To answer a previous comment, yes every page with a full page background has a different background picture, so I can't put that picture on the master page.
So right now the page number is in a layer called "Blz. nr." Now what?

David
#4
Text and Typography / Re: Should "No Style" be used ...
Last post by Nermander - Today at 11:24:08 AM
There are different styles in Scribus, for example paragraph style and text styles. Since an empty page does not have any contents, I don't see why there would be any style used? There would not be any text frame on an empty page, so where would you apply the style?
#5
Text and Typography / The Quiet Art of Typography in...
Last post by kana4131 - Today at 05:17:31 AM
Typography isn't just about picking a pretty font — it's about breathing life into your layout. For anyone who's spent a few late nights fiddling with kerning, baseline shifts, or tracking settings in Scribus, you know what I mean. Good typography doesn't shout. It whispers, guides, and sets the rhythm for how your readers move through the page. And that's especially true when you're working in open-source environments like Scribus, where the balance between creative control and user freedom is delicate, but beautiful.

Why Typography Deserves More Respect
Typography tends to be the unsung hero in desktop publishing. Many users jump straight to color palettes, graphics, and layout grids. While those are undeniably important, typography holds the entire structure together. The wrong font can derail an otherwise perfect design. On the other hand, subtle tweaks to letter spacing or a well-chosen headline font can instantly elevate your work.

Having worked on multilingual educational brochures for NGOs, I learned quickly that legibility was just as important as aesthetics. I once spent three days testing various combinations of DejaVu Sans and PT Serif to get the right tone in both English and Arabic. Scribus gave me that flexibility, without overwhelming me with options like some proprietary tools do.

H2: Scribus as a Typography Playground
One of the things I love about Scribus is how hands-on it feels. You don't just slap text into a box and hope it looks fine. Instead, you craft each line. Scribus lets you finesse every typographic element — from ligatures and hyphenation rules to custom paragraph styles and character-level adjustments.

For example, aligning body text across columns or fine-tuning captions in a photo essay becomes an act of precision rather than frustration. And the Story Editor? Underrated. It allows you to see the text detached from the design, so you can focus purely on content before playing with the visual layout.

Fonts That Work Best in Scribus
Some fonts just sing in Scribus. Here are a few that I've had the most success with:

Linux Libertine – Excellent for long-form reading materials. It pairs beautifully with sans-serif fonts for headers.

Noto Sans / Noto Serif – Ideal for multilingual documents.

Open Sans – Clean, modern, and reliable for digital PDFs.

EB Garamond – If you're feeling a little classic.

Always remember to embed your fonts properly in PDFs. There's nothing worse than sending a beautifully crafted layout to print, only to see Arial substituted at the last second because you didn't check the export settings.

Balancing Personality with Function
Fonts are like voices — each one has a tone. You wouldn't use Comic Sans in a medical report (I hope). Scribus empowers you to make those voice decisions with clarity.

In one of my side projects, I designed a local zine for a group of indie game developers. The aesthetic was deliberately gritty, with monospace fonts and asymmetrical layouts. One of the devs introduced me to a game called crazy cattle 3d) while we were taking a coffee break — a hilariously chaotic mobile game with running livestock. I ended up using it as an ironic metaphor in a headline: "Like Crazy Cattle 3D, Indie Dev Is Messy, But Glorious." It was a fun nod that actually worked with the tone of the piece.

Typography gave me the tools to match that playful energy on the page — something I never could've done without the freedom Scribus offers.

Avoiding Common Typography Pitfalls
Here are a few mistakes I've seen (and made) over the years when using Scribus:

Overusing Fonts
Stick to two or three fonts max in one project. Mixing too many creates visual chaos and confuses the reader.

Ignoring Hierarchy
Headers, subheaders, captions, and body text should each have distinct but complementary styles. Use paragraph styles to define and maintain consistency throughout.

Forgetting About White Space
Whitespace isn't wasted space. It's what allows your content to breathe. Don't cram text into every corner of the layout. Let your typography breathe.

Typography in the Age of Attention Deficits
We live in a world where attention spans are shorter than ever. Good typography can be the difference between a reader sticking with your article or bouncing after the first paragraph.

Use font weight, size, and spacing strategically. Break up text with bullet points, bold subheadings, and pull quotes. Scribus's layout engine allows you to incorporate all of this fluidly — so take advantage of it.

Final Thoughts: Typography is Emotion
Ultimately, typography is more than just text styling — it's emotion translated into form. It's the difference between reading something and feeling something. Scribus gives you the canvas, the brushes, and the freedom. All that's left is your voice.
#6
Text and Typography / Re: Should "No Style" be used ...
Last post by Infor - May 15, 2025, 11:00:10 PM
My understanding is that Story Editor is designed to be used to allow me to apply styles to the text.

Should a style be applied to an empty page or is does it not matter?
#7
Text and Typography / Re: Should "No Style" be used ...
Last post by a.l.e - May 15, 2025, 10:56:16 PM
There is nothing wrong with using the story editor, if you really need it.

But, generally speaking, it's better to use the in frame editing and content palette.

And if they would use the in frame editing, I think that they would not see that "No Style".
#8
Installation and Setup / Re: Overprinting vs. knockout ...
Last post by a.l.e - May 15, 2025, 10:26:11 PM
... in the Properties Palette:

knockout.png
#9
Installation and Setup / Overprinting vs. knockout in 1...
Last post by Sebastian_St - May 15, 2025, 10:00:43 PM
Hello Scribus Community!

Does anyone of you use 1.7.0 and happens to know where the option overprinting vs. knockout went? I wasn't able to find it in the properties window. Has the option been removed?

Thanks in advance for your help!
#10
Text and Typography / Re: Should "No Style" be used ...
Last post by prcek - May 15, 2025, 09:48:47 PM
Quote from: a.l.e on May 15, 2025, 07:45:55 PMWhy are you using the Story Editor?

I'm not the OP, but what's wrong with using story editor?

Or do you mean "Why are you using the Story Editor for assigning styles"?