Recent posts

#31
PDF Generation / Re: Incorrectly Scaled Drop Sh...
Last post by AdmFubar - August 31, 2024, 02:38:21 AM
When exporting the pdf, are you selecting the colorspace model? there is an option for screen/web, printer. or greyscale.
#32
PDF Generation / Re: Incorrectly Scaled Drop Sh...
Last post by zeronop - August 30, 2024, 10:44:45 PM
Quote from: AdmFubar on August 30, 2024, 07:21:08 PMPer chance do you have color management turned on?

Turning off color management makes the example PDF file appear as it should after importing it (it was exported in a US Web Coated SWOP color space), but the softproof from the printer is still having the transparency issues in Scribus (Linux and Windows) after importing and after turning off color management. Adobe Acrobat reader and muPDF seem to be the only two applications that can render these shadows in the softproof PDF correctly.


Perhaps this an issue cropping up as the colorspace of the images is ignored or changed when it's being imported between back into Scribus, and there is probably a color space change happening with the printer company imports and exports out of Illustrator.

I understand that some PDF viewers handle different color spaces better than others, that explains why Okular, Chrome, and Firefox are having issues.

I did some snooping with the linux commandline tool pdfimages.  My original PDF that I sent to the printer shows that the images have an icc profile attached to them.  This is intentional, as I work with TIF formated CMYK images with a US Web Coated SWOP color profile attached to them.  On the other hand, the softproof PDF from the printer company, running through pdfimages, shows that these images are listed as just cmyk (as opposed to icc).  I imagine that this is causing issues at some level. 

Scribus imports the drop shadows and patterns.  I wish I could extract the images from these patterns in Scribus in order to examine how Scribus is interpreting the color of these drop shadows after it imports them from the PDF.
#33
User Interface / Re: Do you need inch input lik...
Last post by AdmFubar - August 30, 2024, 10:23:50 PM
just write it like math formula  2 1/2 would be written as 2+(1/2) it will convert to decimal as 2.5 in the input field.
#34
Installation and Setup / Re: scribus on 4k display
Last post by AdmFubar - August 30, 2024, 08:25:01 PM
You might want to try installin kvantum. I have it on my machine, but I just swapped out my 2k display for a 4k one to test(tv), but my system doesnt see allow the hight resolution :(. prolly need a graphics processor other then the one on the board, so I'm not sure if it will allow the enlargment like i suspect.
see:
https://store.kde.org/p/1005410


#35
Free discussion / Over 500 posts!
Last post by AdmFubar - August 30, 2024, 07:45:50 PM
I'm having cake!
#36
General Discussion / Re: [SOLVED] Need help - Scrib...
Last post by AdmFubar - August 30, 2024, 07:39:10 PM

I know that feeling well

https://youtu.be/VMosihNXzq4
#37
General Discussion / Re: Do you use cloud storage s...
Last post by AdmFubar - August 30, 2024, 07:35:05 PM
#38
PDF Generation / Re: Incorrectly Scaled Drop Sh...
Last post by AdmFubar - August 30, 2024, 07:21:08 PM
Per chance do you have color management turned on?
#39
Text and Typography / Re: Text frame spacing
Last post by Nermander - August 30, 2024, 07:15:17 PM
My guess is that QuarkXPress uses the height of the actual text, while Scribus uses the maximum height of the font.

I have a slight memory that in Scribus you can change this setting though.
#40
General Discussion / Re: Editable QR Codes?
Last post by lineinthesand - August 30, 2024, 07:02:39 PM
For what it's worth, as a workaround, you could use a render frame and generate the qrcode with LaTeX:
Add

\usepackage{qrcode}

to the Additional Headers input field and use code like this:
 
\qrcode{http://goo.gl/0bis}
\qrcode[level=M,height=3cm]{http://goo.gl/0bis}

to generate your QR codes. That way, you can edit the source/settings later on. You have to enter the size of your QR code, though, as it seems not to be possible to scale the content of the render frame.