Author Topic: Evolution of a logo  (Read 1415 times)

GarryP

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Evolution of a logo
« on: March 08, 2015, 04:13:30 pm »
My latest wiki article is a little bit unusual. It's not a tutorial, as such, but it takes you on a whistle-stop tour through various FOSS applications showing a creative process of making a logo from initial sketch to 3D model.

You can find it here: http://wiki.scribus.net/canvas/Evolution_of_a_logo

I hope you find it interesting and get some inspiration.
« Last Edit: March 09, 2015, 01:08:47 am by GarryP »

CGood

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Re: Evolution of a logo
« Reply #1 on: November 15, 2016, 03:44:12 am »
Another great treatment!

GarryP

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Re: Evolution of a logo
« Reply #2 on: November 15, 2016, 12:16:39 pm »
Thanks CGood.

It would be nice to do the same sort of thing but for a whole magazine article spread. E.g. Getting the text, sourcing the images, creating bespoke graphics, creating the layout, choosing colours, choosing fonts, adding "effects", etc. etc.

The trouble is that I just don't have the time these days.

Glad you like it though.

mnawij

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Re: Evolution of a logo
« Reply #3 on: November 16, 2016, 04:09:57 am »
Thank you GarryP, very well done... my only complaint now is that I really want to learn blender :P  *Add to the to-do list*

mnawij

GarryP

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Re: Evolution of a logo
« Reply #4 on: November 16, 2016, 11:33:25 am »
You're welcome mnawij.

Blender has a steep learning curve - much steeper than Scribus I'd say - but it's worth putting a few hours in with a good tutorial and seeing how to do the basics. You never know when a quick 3D object will add an extra bit of spice to a document.

For inspiration - or just to see what people who really know what they're doing can create - you could try looking at the Blender Artists Gallery here: https://blenderartists.org/forum/forumdisplay.php?27-Forum-Gallery

 

palmate